Entropy Analysis and System Design for Quantum Random Number Generators in CMOS Integrated Circuits (7/5/2013)

Entropy Analysis and System Design for Quantum Random Number Generators in CMOS Integrated Circuits

Abstract

A quantum random number generator is implemented in an integrated circuit without the need for complex, bulky and expensive measurement equipment and circuitry. Quantum entropy, chaotic entropy and pseudo-entropy are defined and their combinations mathematically described. Models and design equations are provided for estimating the quantum entropy in the form of shot noise due to sub-threshold leakage, gate tunneling leakage and junction tunneling leakage in MOS transistors and CMOS IC’s.

Advances in Mind-Matter Interaction Technology: Is 100 Percent Effect Size Possible? (7/1/2013)

Advances in Mind-Matter Interaction Technology: Is 100 Percent Effect Size Possible?

Abstract

Very high speed random number generators in conjunction with amplification algorithms can greatly enhance the measurements of anomalous effects and anomalous cognition. These measurements must be statistically significant and develop rapidly to become relevant and be useful in our everyday experience. Mathematical models based on a random-walk bias amplifier and experiments using GHz to THz true random bit generators hint at the possibility measurements of mentally-influenced outputs of these generators can produce results approaching 100 percent of the corresponding intended outcomes, and at trial rates around one to two per second. Our experiments indicate feedback of results should optimally occur within about a quarter of a second of the generation of each trial so a trend may be noticeable in just a few seconds. Further, it is important the effect size be above a threshold of about 4 to 5 percent – but preferably much higher – to be psychologically “impressive.”

KEYWORDS: Mind-Matter Interaction, Anomalous Effect, Bias Amplifier, Effect Size, Random Walk.

Intelligence Gathering Using Enhanced Anomalous Cognition (6/2/2007)

Intelligence Gathering Using Enhanced Anomalous Cognition

Abstract

The capability to gather and correctly interpret hidden information is a critical resource to gaining and maintaining an advantage in any highly competitive environment. Methods are described which employ trained operators utilizing objective electronic equipment to obtain information that is hidden or not inferable from known data. The equipment contains quantum mechanical elements, which respond directly to the operators’ visualized outcome, producing a type of machine-enhanced cognition. The cognition is anomalous because it is not limited by the classical constraints of sensing equipment or direct observation.

KEYWORDS: Anomalous Cognition, Intelligence Gathering, Enhanced, Quantum, Mechanics, Psycho-Responsive, Remote Viewing, Competitive.

Machine-Enhanced Anomalous Cognition (5/26/2006)

Machine-Enhanced Anomalous Cognition

Abstract

For at least 45 years researchers have studied the statistical properties of electronic true random number generators for signs of anomalous mental phenomena. Research published over this period shows no significant increase in Effect Size or degree of mental influence, expressed in terms of a derived Information Rate. Methods are presented for increasing the Information Rate by 1,000 to 10,000 times previous levels by using a type of bias “amplifier” with a statistical efficiency approaching 100%, bringing Machine-Enhanced Anomalous Cognition (Psycho-Responsive™ Technology) into the realm of practical applications.