In the early 1990s, inventor and entrepreneur Scott A. Wilber read a popular article describing an experiment performed by physicist Helmut Schmidt. The article indicated there was a connection between a user’s mental intention and the timing of a single nuclear decay. If the effect were real, it was an objective measurement of “mind over matter,” at least on the microscopic scale. The possibilities were intriguing, and by January, 1994, Scott had built and tested his first electronic true random number generator connected to a personal computer. The goal from the very beginning was to figure out how to transform the tiny observed bias into a hugely enhanced output with real uses.
The development of faster and better true random number generators (TRNG) seemed to be a core requirement for this research, and since there were no appropriate generators available, they had to be designed or invented. Every conceivable source of randomness was tested including nuclear decay, split photon sources, electronic avalanche devices such as zener diodes and noise diodes, shot noise sources and thermal noise sources. Scott’s TRNGs developed rapidly to a point they became a viable product in their own right, and he formed The Quantum World Corporation in Colorado on April 11, 1994 to commercialize his generators. On February 14, 1995, the first of many patents were filed covering TRNGs and their use with and in personal computers. Shortly after that the new company began selling its generators worldwide and is currently selling the highest quality quantum random number generators in the world.
Meanwhile, the search continued for a key to increasing the responsiveness (or size of the influence) of electronic noise sources to focused mental intention. Early tests showed it was not enough just to build a faster generator, indicating that direct mind-machine interaction (as it was called then) was more subtle and difficult to pin down. In a moment of inspiration, Scott realized certain algorithms could transform an input sequence of bits with small bias into an output sequence with much larger bias in a greatly reduced number of bits. The algorithms worked with effectively 100% efficiency, transferring all the information in the input sequence into the output sequence. This process, now called bias amplification, was one of the critical keys that make MindEnabled® Technology possible.
On January 11, 2005, Scott formed Psigenics Corporation (a Nevada corporation), to focus on development of MindEnabled® Technology. With bias amplification in hand, it was immediately apparent that building faster and faster generators would allow the very small effects on a huge number of bits to be funneled down to usable effects on a relatively small number of output bits. Over several years, generation rates increased from about 16 million bits per second (Mbps) to over 100 billion bits per second (Gbps) in a single chip. Then it became clear how the bits were initially processed was a factor, so generators were designed without randomness correction, which is a type of processing for removing statistical defects. Finally, on a more subtle level, the amount of quantum entropy sampled to produce each bit also seems to be important.
Psigenics Corporation is currently using a number of sophisticated mathematical algorithms to process the output of state-of-the-art hardware devices to build the training, testing, competing and demonstration applications available on our MindEnabled.com website.